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Theme hospital 2
Theme hospital 2










theme hospital 2
  1. #THEME HOSPITAL 2 FULL#
  2. #THEME HOSPITAL 2 FREE#

The first Cure Room you should build is a pharmacy, as this room is used the most. The last section of your hospital is your Cures section. The Research Room can be built anywhere in your hospital as patients will rarely go there. It may be expensive to do, but you'll reap the rewards later. Put at least a few researchers in the Research Room and adjust the percentages on the Research Screen otherwise nothing will be done. You should build a Research Room as soon as possible and get your doctors studying. The only way to get more diagnosis rooms is to research. You'll soon get lots of patients with incomplete diagnosis, and when you start sending them all to be cured, you'll have loads of deaths on your hands. Not all the diseases will use every diagnosis room, so it's no good just building a General Diagnosis Room and a Psychiatric Room and hoping it will all go well, because it won't.

#THEME HOSPITAL 2 FULL#

Leave space for more diagnosis rooms as they will get full up quickly and the more you have of them, the better. It's a good idea to keep these rooms close to the GP's Offices so the patients don't have so far to walk. They will be constantly seeing patients and adding to the patient's diagnosis percentages.

theme hospital 2

Your diagnosis rooms are the main machinery of your hospital. The lines of patients at a GP's Offices can grow quite quickly, so keep a constant watch. Building them in one place may seen messy, but it allows you to quickly look at each of them without hunting them down. It's a good idea to leave space for a few more GP's Offices for when you expand. This cuts down the distance the patient has to walk. All the other diagnosis rooms do is increase the diagnosis percentage.Īs your GP's Office is going to be visited first, always build it near the receptionist. This is the most important room in your hospital because patients will need to visit a GP first, and it is the only room where a patient can be told what his or her disease is. Also, after a year or so, your single receptionist may not be able to cope with all the patients entering your hospital, so you'll need to put down some more reception desks and receptionists. You won't need a huge reception area, as your aim should be to get your patients seen by a GP (general practitioner) as soon as possible. Remember to leave some space for a few benches and another reception desk or two. Always place her at the entrance so that she can see the new patients right away. Patients hate standing up, so you'll need about three benches per room.įirst, you'll need a receptionist to welcome patients to your hospital. Design your hospital so that all your rooms have easy access, and leave plenty of space to put benches outside rooms. Corridors for your patients to walk in are important too. Once a patient has been diagnosed and sent to be cured, he or she will rarely return. What are patients going to use first, and are they going to need them again? What rooms will they use last, and will it matter if they are a long walk away? Think about dividing your hospital up into diagnosis and cure sections, as these two areas of your hospital will be completely separate. Think of designing your hospital as a production line. Use the time wisely because you cannot get it back.

#THEME HOSPITAL 2 FREE#

This gives you about two to three months of free time to plan and build the start of your hospital without the worry of patients. When you start a level, in the bottom left-hand corner of the screen you'll see the Build Timer. If you don't plan your hospital well enough, you'll soon run out of space, and your patients will be wandering all over the place. The first thing you should think about when you enter a new level is Planning.












Theme hospital 2